Experienced game designer and 3D animator with a strong background in designing and developing applications for extended reality technologies. Collaborated on numerous extended reality projects over 7 years, showcasing self-motivation and dedication to delivering high-quality work. Passionate and hardworking coder who excels at creating customized experiances prioritizing accessibility and comfort. Adept at managing multiple deadlines concurrently with an organized approach. Consistently promotes best practices in extendered reality design leveraging active knowledge of the current technology landscape.
Programming
Software Development
Performance Optimization
Problem-Solving
Testing and debugging
Application Programming
User Experience Design
Unity 5 game engine
Unreal engine 4
Visual Studio
Virtualization
Blender
Autodesk 3DS max
Autodesk Mudbox
Meshlab
Substance Painter
Quixel Mixer
Razom UV
Adobe Photoshop CC 2021
Adobe After Effects CC 2021
Adobe Premiere Pro CC 2021
Adobe InDesign CC 2021