Summary
Overview
Work History
Education
Skills
Accomplishments
Timeline
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Nico Van Der Merwe

Nico Van Der Merwe

Head Of Studio
Cape Town

Summary

I'm a Studio Manager with over 9+ years of experience leading more than 30+ Projects and Teams from start to finish in the gaming industry. I'm best known for leading innovative business strategies and delivering top-notch product delivery. I have extensive experience as a Scrum Master, Project, Program, and General Management. I excel in talent acquisition, general management, and successful project execution. I lead efficient operations and build strong client relationships. I am best known for my leadership, problem-solving, time management, and organizational skills.

Overview

10
10
years of professional experience

Work History

Head of Studio

Wonderlabz
Cape Town
01.2020 - 12.2023
  • Manage and execute various projects, ensuring completion within specified timelines and budgets.
  • Serve as a Scrum Master, facilitating effective collaboration and communication among team members to drive project success.
  • Develop and implement innovative business strategies to drive growth and achieve organizational goals.
  • Oversee budgeting processes, controlling costs, and maximizing financial resources for optimal project outcomes.
  • I identified and recruited top talent, building high-performing teams to support project delivery.
  • I provided effective general management, ensuring efficient operations and smooth workflow across the studio. Nurtured and maintained strong client relationships, ensuring customer satisfaction and repeat business.
  • Led program management initiatives, coordinating cross-functional teams to achieve project objectives.
  • Developed and implemented design strategies to align with client goals and objectives.
  • Collaborated with cross-functional teams to gather requirements and provide design solutions.
  • Oversaw the creation and maintenance of design processes and standards.

Head of Design

Virtuality Live
Cape Town, South Africa
03.2018 - 01.2020
  • Managed and directed the design team to ensure efficient and effective creation of real-time 3D pipelines.
  • Oversaw budgeting for design projects, ensuring resources were allocated effectively and costs were controlled.
  • Successfully managed and delivered multiple design projects, meeting all deadlines and quality standards.
  • Led program management initiatives, coordinating cross-functional teams to achieve project objectives.
  • Served as a Scrum Master, facilitating agile development processes and ensuring team productivity and collaboration.
  • Managed and led a team of designers to ensure successful delivery of design projects.
  • Developed and implemented design strategies to align with company goals and objectives.
  • Collaborated with cross-functional teams to gather requirements and provide design solutions.
  • Oversaw the creation and maintenance of design processes and standards.
  • Evaluated and selected design tools and software to optimize team productivity and efficiency.

Lead Software Developer

BlaBlaBla Studios
Cape Town
10.2016 - 04.2018
  • Developed mobile applications using C++, JavaScript, and C#. Utilized Pixi.js and Unity frameworks to enhance mobile app functionality.
  • Led small team of software developers in executing mobile development projects.
  • Collaborated with cross-functional teams to ensure seamless integration of software components.
  • Implemented version control using Git to track and manage code changes.
  • Identified and resolved software bugs and performance issues. Conducted code reviews to ensure adherence to coding standards and best practices.
  • Researched and implemented innovative technologies to improve the mobile app development process.
  • Provided technical guidance and mentorship to junior software developers.
  • Collaborated with stakeholders to gather and analyze requirements for mobile app development projects.

Technical Director

IngeniousVR
Cape Town, South Africa
01.2015 - 10.2016
  • Managed a team of VR/AR designers to create innovative and immersive experiences, resulting in increased user engagement and positive customer feedback.
  • Oversaw the production of creative software, ensuring high-quality outputs and meeting project deadlines.
  • Utilized C# development skills to create cutting-edge applications and tools for virtual and augmented reality.
  • Expertly utilized the Adobe suite to design visually stunning graphics and animations.
  • Utilized Autodesk Maya to create realistic 3D models and textures for immersive experiences.
  • Implemented Unity to develop interactive and engaging virtual reality environments.

Lecturer

City Varsity
Cape Town
03.2015 - 10.2016
  • Developed and implemented a comprehensive Game Design curriculum for First, Second, and Third Year students.
  • Utilized C# scripting and Unity 3D engine to enhance students' understanding of Game Design concepts.
  • Instructed students on Technical Artist skills for Maya, including rigging, animation, and VFX.
  • Created custom tools using Python to facilitate rigging, animation, and VFX processes.
  • Evaluated and revised lesson plans and course content to achieve student-centered learning

Senior Software Developer / Creative Team Lead

Sense Virtual
Cape Town
03.2015 - 06.2015
  • Designed and led the development of a short VR experience for Universal Health events, using Unity 3D and C#.
  • Implemented innovative features on a physical rocket ship, enhancing the immersion of the VR experience.
  • Served as the lead Unity 3D designer, ensuring high-quality visuals and user interactions.
  • Developed and maintained C# codebase, optimizing performance and functionality.
  • Collaborated with a team of technical artists to create visually stunning and engaging virtual environments.
  • Contributed to the success of Sense Virtual by delivering a standout VR application for Universal Health events.

Games Manager / Senior Designer

Bored.com
Cape Town
03.2014 - 02.2015
  • Managed and supervised all aspects of game design documentation.
  • Provided leadership and guidance for game development projects.
  • Successfully obtained licensing for multiple games. Led and coordinated game development efforts.
  • Served as a game producer, ensuring smooth project execution.

Education

Master of Arts - User Experience Design

Falmouth
Cornwall, England
01.2021 - 2022.08

MBA - Business Administration - Management

Unicaf University
Zambia
01.2020 - 2022.08

Post Graduate Diploma - Creative Application Development

Falmouth
Cornwall, England
01.2019 - 2020.04

Certification - AWS Fundamentals: Going Cloud-Native

Coursera
Online
03.2019 - 2019.04

Certification - Rails With Active Record And Action Pack

Coursera
Online
02.2019 - 2019.02

Certification - Ruby Web Services And Integration With MongoDB

Coursera
Online
02.2019 - 2019.02

Certification - Ruby On Rails: Introduction

Coursera
Online
02.2019 - 2019.02

Certification - Google Cloud Platform For AWS Professionals

Coursera
Online
12.2018 - 2018.12

Certificate - Game Development With Unity 3D / C#

Autodesk Learn 3D
Johannesburg, South Africa
01.2014 - 2014.10

Certificate - 3Ds Max Modeling

Autodesk Learn 3D
Johannesburg, South Africa
01.2014 - 2014.10

High School Diploma -

Outeniqua
George, South Africa
01.2001 - 2005.11

Skills

    Business administration

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Accomplishments

  • TEDx Talk - The Evolution of Storytelling.
  • Double Epic Mega Grant Winner.
  • OKR (Objective and Key Results) Champion reward at Wonderlabz for driving Innovation and Quality of Products.
  • Top influencer Award at Wonderlabz for driving Company Culture.

Timeline

Master of Arts - User Experience Design

Falmouth
01.2021 - 2022.08

MBA - Business Administration - Management

Unicaf University
01.2020 - 2022.08

Head of Studio

Wonderlabz
01.2020 - 12.2023

Certification - AWS Fundamentals: Going Cloud-Native

Coursera
03.2019 - 2019.04

Certification - Rails With Active Record And Action Pack

Coursera
02.2019 - 2019.02

Certification - Ruby Web Services And Integration With MongoDB

Coursera
02.2019 - 2019.02

Certification - Ruby On Rails: Introduction

Coursera
02.2019 - 2019.02

Post Graduate Diploma - Creative Application Development

Falmouth
01.2019 - 2020.04

Certification - Google Cloud Platform For AWS Professionals

Coursera
12.2018 - 2018.12

Head of Design

Virtuality Live
03.2018 - 01.2020

Lead Software Developer

BlaBlaBla Studios
10.2016 - 04.2018

Lecturer

City Varsity
03.2015 - 10.2016

Senior Software Developer / Creative Team Lead

Sense Virtual
03.2015 - 06.2015

Technical Director

IngeniousVR
01.2015 - 10.2016

Games Manager / Senior Designer

Bored.com
03.2014 - 02.2015

Certificate - Game Development With Unity 3D / C#

Autodesk Learn 3D
01.2014 - 2014.10

Certificate - 3Ds Max Modeling

Autodesk Learn 3D
01.2014 - 2014.10

High School Diploma -

Outeniqua
01.2001 - 2005.11
Nico Van Der MerweHead Of Studio