Summary
Overview
Work History
Education
Skills
Interests
Timeline
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Mvelo  Mpungose

Mvelo Mpungose

3D&2D artist
City of Johannesburg ,GP

Summary

3D & 2D Artist, Generalist specialising in Character design, modeling, and texturing. have a keen eye and skill for animation. experienced in varied types of medium and versatile in thematic experimentation. Skilled in Autodesk Maya ,Blender, Zbrush, Substance Painter, Photoshop, toonboom and Premiere Pro, coupled with artistic inclination and will to learn. Hardworking and resilient creative with diverse and varied portfolio showcasing personal evolution in artistic journey. highly passionate about art, technology and the creative processes involved in video game creation.

Overview

2
2
years of professional experience
4
4
years of post-secondary education

Work History

Parks Portfolio Manger

Utajiri
Alexandra, South Africa, Gauteng
12.2019 - 12.2020
  • Help manage employees on site to repaint, equipment, collect garbage, cut grass and report any damaged installations
  • instructed employees on the work that need to be complete and quality contro
  • when short staffed onsite I would help the team and do the necessary work needed. Which would require me to paint, or collect litter whatever the team need to help complete there given take
  • once park has be been fixed, take pictures of before and after and then create portfolios of the parks completed and send them to the CEO for review

Intern

Petra Van Zyl, The Boilerrom
City Of Johannesburg, Randburg, Gauteng
06.2024 - 09.2024
  • Remap textures and surface models in blender
  • Rig the models for animation
  • Take reference and animate prompt given in blender
  • Optimise assets for Unity in blender
  • Model Baby Penguin match reference in blender
  • Rig Baby Penguin in Blender
  • Compile profile videos and edits in premiere pro for Mine companies and sites

Digital Artist, 3D Generalist

Self Employed
City Of Johannesburg, Randburg, GP
11.2024 - Current
  • Worked with other artists, animators and Riggers to execute projects on time and within budget constraints.
  • Delivered high-quality work under tight deadlines while maintaining a positive attitude toward challenging tasks.
  • Increased project efficiency by implementing rapid prototyping techniques for concept development.
  • Followed design guidelines, asset naming conventions and other technical constraints to produce results compliant with industry and platform standards.
  • Assisted in establishing pipelines for asset creation, streamlining production processes and ensuring seamless collaboration among team members.
  • Interpreted concept art and sketches to create innovative virtual characters, environments and props.
  • Delivered high-quality animations within tight deadlines, prioritizing tasks and managing time effectively.
  • Enhanced visual storytelling by designing and animating 3D characters, environments, and props for various projects.
  • Attended industry conferences and workshops to stay current on emerging trends, techniques, and tools relevant to 3D animation.
  • Contributed to the development of style guides, ensuring consistency across all character designs.
  • Expanded artistic skills through continuous learning and professional development opportunities.

Education

Diploma In Digital Arts - Digital Arts

The Animation School
Randburg, 110 Conrad Drv
02.2020 - 11.2024

High School Diploma -

St Ursulas High
Krugersdorp
01.2014 - 12.2019

Skills

Graphic arts

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Interests

Keen interest in marketing

Visual communications

Animation & game design

3D Designing

Character design

Character Animation

Golf

Boxing

Chess

Timeline

Digital Artist, 3D Generalist

Self Employed
11.2024 - Current

Intern

Petra Van Zyl, The Boilerrom
06.2024 - 09.2024

Diploma In Digital Arts - Digital Arts

The Animation School
02.2020 - 11.2024

Parks Portfolio Manger

Utajiri
12.2019 - 12.2020

High School Diploma -

St Ursulas High
01.2014 - 12.2019
Mvelo Mpungose 3D&2D artist