

· Competitive gaming and esports strategy development
· Strategic thinking and analytical problem-solving through check
· Streaming and digital content creation
· UI/UX design experimentation and interface prototyping
· Web design and front-end development exploration
· Developing personal coding projects to strengthen academic concepts
· Exploring and experimenting with different operating systems to deepen system-level understanding
Role: Co-Founder & Full-Stack Developer | Technologies: Web Application
Duration: Ongoing
Description: Currently developing a comprehensive e-learning platform tailored for university students and faculty. The system includes course management, interactive content delivery, and student progress tracking. Built in AI Chat bot with 24/7 assistance.
Key Contributions:
· Designing the architecture for scalability and modularity.
· Developing both front-end (React/Angular) and back-end (Node.js/.NET) components.
· Collaborating with academic staff to align features with pedagogical goals.
· Planning deployment and integration with university systems.
Role: Developer | Technologies: Unity, VR
Duration: 6 Months
Description: : Spearheaded the development of a cutting-edge laser cutting system integrated with Virtual Reality for enhanced precision and user interaction. This multidisciplinary project combined hardware interfacing, VR simulation, and real-time control systems.
Key Contributions:
· Developing in C# inside Unity creating scripts.
· Developed the VR interface using Unity and integrated it with the laser control system.
· Coordinated hardware-software communication protocols.
· Conducted testing and calibration to ensure safety and accuracy.
· Documented and sent to lead Development and Designing.
Role: Developer | Technologies: C#
Duration: 2 weeks
Description: Built a console application to solve linear algebra problems, including systems of equations and matrix operations. Designed for educational use and quick computation.
Key Contributions:
· Implemented algorithms for solving linear equations.
· Created a clean CLI interface for user interaction.
· Optimized performance for large matrix inputs.