Summary
Overview
Work History
Education
Skills
Software
Interests
Work Availability
Timeline
SoftwareEngineer

Dylan Mitchell

Game Design Specialist
Johannesburg,Gauteng

Summary

Creative Game Designer thoroughly experienced at shifting ideas to prototypes and content. Pivotal assessment of self-coded elements to ascertain content quality and effectiveness. Astute guidance through planning, collaboration and in-person implementation to reduce troublesome instances. Resourceful logging of design and presentation flaws to streamline complex game design process.


Open to new challenges and eager to showcase innovative designs.

Overview

4
4
years of professional experience
3
3
years of post-secondary education
2
2
Languages

Work History

Game Designer

Independent Gameware Developer
02.2021 - Current
  • Worked for a year part time as a level designer with Bitrate games, a small 3-man group designing an indie game.
  • Still on the project on and off.
  • Created all the levels for the game along with the visual goals of the scenes within unity. Creating a sci-fi space with a mixture of magic which was the goal for the game's setting.

VR / AR Designer

Thwack
04.2022 - 10.2022
  • Hired as a VR/AR Designer but also worked on UI/UX.
  • Worked on projects for Mercedez Benz SA, Drip and many other brands.
  • Worked with Quest 2, Hololens 2 and HTC Vive

Lead Game Designer

Oxford University
05.2021 - 08.2021
  • Developed a game on vaccine education
  • Developed Version 2 of the game, involving character customization.
  • Designed all the visuals and level design for the game

Volunteer

Fight Pandemics
01.2021 - 02.2021
  • Worked with an NGO group while looking for work after varsity.
  • Volunteer as a game designer apply gamification and Ideas for further projects on their current in work platforms https://fightpandemics.com/

Game Designer

Self-employed
02.2020 - 12.2020
  • Designed a VR demo of my varsity, Vega School, for possible attendees to view the varsity from home and in VR with game features to make it more engaging.
  • This did not go forward as my group felt it hindered our learning abilities.
  • Recreated the entire school and laid it out in VR.

Education

BCIS In Game Design And Development - Game Design And Development

Vega School - Johannesburg
Johannesburg
01.2018 - 12.2020

Skills

Teamwork and Collaboration

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Software

C#

C

Database SQL

Blender

3DSMAX

Unity

Unreal Engine

Zbrush

Mudbox

Photoshop

Piskel

OpenGL / Vulcan

Interests

Gaming

Cycling

Cooking

Dungeons and Dragons

Drawing

Work Availability

monday
tuesday
wednesday
thursday
friday
saturday
sunday
morning
afternoon
evening
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Timeline

VR / AR Designer

Thwack
04.2022 - 10.2022

Lead Game Designer

Oxford University
05.2021 - 08.2021

Game Designer

Independent Gameware Developer
02.2021 - Current

Volunteer

Fight Pandemics
01.2021 - 02.2021

Game Designer

Self-employed
02.2020 - 12.2020

BCIS In Game Design And Development - Game Design And Development

Vega School - Johannesburg
01.2018 - 12.2020
Dylan MitchellGame Design Specialist